Blog

VR Game Takeaways

What I learned from making a spellcasting game in VR.


Development Update #5

Postmortem for Crustacean Nations.


Procedural Level Generation

Learn how to generate random game levels.


Development Update #4

Here I talk about a particularly challenging week.


Development Update #3

The state of things post-greenlight.


Development Update #2

What I've learned from the rapid prototyping phase of EGD-320.


Development Update #1

The state of my game development career.